[Piglit] [PATCH] shaders: Add non-trivial integer multiplication test.

Kenneth Graunke kenneth at whitecape.org
Fri May 15 16:47:02 PDT 2015


On Friday, May 15, 2015 04:33:30 PM Matt Turner wrote:
> ---
> Incorrectly setting force_sechalf = true on the first mov(8) in the patch
> 
> 	i965/fs: Support integer multiplication in SIMD16 on Haswell.
> 
> will cause there to be small amounts of noise in the image generated by
> this patch.
> 
>  .../glsl-fs-integer-multiplication.shader_test     | 130 +++++++++++++++++++++
>  1 file changed, 130 insertions(+)
>  create mode 100644 tests/shaders/glsl-fs-integer-multiplication.shader_test

Reviewed-by: Kenneth Graunke <kenneth at whitecape.org>
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