<div dir="ltr">On 8 October 2013 11:56, Vinson Lee <span dir="ltr"><<a href="mailto:vlee@freedesktop.org" target="_blank">vlee@freedesktop.org</a>></span> wrote:<br><div class="gmail_extra"><div class="gmail_quote"><blockquote class="gmail_quote" style="margin:0px 0px 0px 0.8ex;border-left:1px solid rgb(204,204,204);padding-left:1ex">
Signed-off-by: Vinson Lee <<a href="mailto:vlee@freedesktop.org">vlee@freedesktop.org</a>><br>
---<br>
.../geometry/geometry-end-primitive-optional-with-points-out.c | 2 ++<br>
1 file changed, 2 insertions(+)<br>
<br>
diff --git a/tests/spec/glsl-1.50/execution/geometry/geometry-end-primitive-optional-with-points-out.c b/tests/spec/glsl-1.50/execution/geometry/geometry-end-primitive-optional-with-points-out.c<br>
index d6c4b44..13fb7eb 100644<br>
--- a/tests/spec/glsl-1.50/execution/geometry/geometry-end-primitive-optional-with-points-out.c<br>
+++ b/tests/spec/glsl-1.50/execution/geometry/geometry-end-primitive-optional-with-points-out.c<br>
@@ -93,6 +93,8 @@ piglit_init(int argc, char **argv)<br>
GLuint vs = 0, gs = 0, fs = 0;<br>
GLuint vertIndex;<br>
<br>
+ piglit_require_GLSL_version(150);<br>
+<br>
prog = glCreateProgram();<br>
vs = piglit_compile_shader_text(GL_VERTEX_SHADER, vstext);<br>
gs = piglit_compile_shader_text(GL_GEOMETRY_SHADER, gstext);<br>
<span class=""><font color="#888888">--<br>
1.8.1.2<br></font></span></blockquote><div><br></div><div>The test already specifies<br><br> config.supports_gl_compat_version = 32;<br> config.supports_gl_core_version = 32;<br><br></div><div>and GL 3.2 requires GLSL 1.50, so it seems to me that this shouldn't be necessary.<br>
</div></div></div></div>