<p dir="ltr">This patch looks good to me.</p>
<div class="gmail_quote">On Aug 17, 2014 7:39 AM, "Daniel Kurtz" <<a href="mailto:djkurtz@chromium.org">djkurtz@chromium.org</a>> wrote:<br type="attribution"><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex">
EGL util should not in any way depend on the headers of a particular<br>
client library.<br>
<br>
In fact, this breaks compilation on pure OpenGL ES systems, since they<br>
do not have OpenGL headers installed (<GL/gl.h>).<br>
<br>
Signed-off-by: Daniel Kurtz <<a href="mailto:djkurtz@chromium.org">djkurtz@chromium.org</a>><br>
---<br>
I've test built this change on two different systems with EGL/OpenGL ES-only<br>
(ARM Mali and Nvidia Tegra).<br>
<br>
I have not built on a system with EGL + OpenGL, or mixed GL/GLES... does<br>
anybody have a system like that and can double check?<br>
<br>
Also, I do not have commit access, so can someone please submit this for me if<br>
it looks good?<br>
<br>
Thanks,<br>
-djk<br>
<br>
tests/egl/egl-util.h | 1 -<br>
1 file changed, 1 deletion(-)<br>
<br>
diff --git a/tests/egl/egl-util.h b/tests/egl/egl-util.h<br>
index f5c74fd..27d2926 100644<br>
--- a/tests/egl/egl-util.h<br>
+++ b/tests/egl/egl-util.h<br>
@@ -12,7 +12,6 @@<br>
#include <X11/Xlib.h><br>
#include <X11/Xutil.h><br>
#include <X11/keysym.h><br>
-#include <GL/gl.h><br>
#include <EGL/egl.h><br>
#include <EGL/eglext.h><br>
<br>
--<br>
2.1.0.rc2.206.gedb03e5<br>
<br>
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</blockquote></div>