<div dir="ltr">This has been squashed into the test for NamedBufferStorage.<br></div><div class="gmail_extra"><br><div class="gmail_quote">On Wed, Apr 1, 2015 at 4:53 AM, Martin Peres <span dir="ltr"><<a href="mailto:martin.peres@linux.intel.com" target="_blank">martin.peres@linux.intel.com</a>></span> wrote:<br><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex"><div class="HOEnZb"><div class="h5">On 23/01/15 21:03, Laura Ekstrand wrote:<br>
<blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex">
---<br>
  tests/spec/arb_direct_state_<u></u>access/namedbufferstorage.c | 11 ++++-------<br>
  1 file changed, 4 insertions(+), 7 deletions(-)<br>
<br>
diff --git a/tests/spec/arb_direct_state_<u></u>access/namedbufferstorage.c b/tests/spec/arb_direct_state_<u></u>access/namedbufferstorage.c<br>
index c68bc27..a997311 100644<br>
--- a/tests/spec/arb_direct_state_<u></u>access/namedbufferstorage.c<br>
+++ b/tests/spec/arb_direct_state_<u></u>access/namedbufferstorage.c<br>
@@ -63,22 +63,19 @@ create_mapped_buffer(GLuint *buffer, GLfloat **map, GLboolean coherent,<br>
                             (coherent ? GL_MAP_COHERENT_BIT : 0) |<br>
                             GL_DYNAMIC_STORAGE_BIT |<br>
                             (client_storage ? GL_CLIENT_STORAGE_BIT : 0));<br>
-       glBindBuffer(GL_ARRAY_BUFFER, *buffer);<br>
        piglit_check_gl_error(GL_NO_<u></u>ERROR);<br>
  -     *map = glMapBufferRange(GL_ARRAY_<u></u>BUFFER, 0, BUF_SIZE,<br>
-                               GL_MAP_WRITE_BIT |<br>
-                               GL_MAP_PERSISTENT_BIT |<br>
-                               (coherent ? GL_MAP_COHERENT_BIT : 0));<br>
+       *map = glMapNamedBufferRange(*buffer, 0, BUF_SIZE,<br>
+                                    GL_MAP_WRITE_BIT |<br>
+                                    GL_MAP_PERSISTENT_BIT |<br>
+                                    (coherent ? GL_MAP_COHERENT_BIT : 0));<br>
        piglit_check_gl_error(GL_NO_<u></u>ERROR);<br>
        if (!*map)<br>
                return false;<br>
  -     glBindBuffer(GL_ARRAY_BUFFER, 0);<br>
-<br>
        return true;<br>
  }<br>
  <br>
</blockquote></div></div>
Same as patch 4.<br>
</blockquote></div><br></div>