<p dir="ltr">Seems reasonable to roll in with the first patch. Do you need someone to push it for you?</p>
<div class="gmail_quote">On Jul 11, 2015 12:06 PM, "Timothy Arceri" <<a href="mailto:t_arceri@yahoo.com.au">t_arceri@yahoo.com.au</a>> wrote:<br type="attribution"><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex">On Fri, 2015-07-10 at 16:52 +0200, Renaud Gaubert wrote:<br>
> Now that this bug is fixed in the following commit sent to mesa-dev:<br>
> glsl: avoid compiler's segfault when processing operators with void<br>
> arguments<br>
><br>
> This test proved to be broken:<br>
> It did not set gl_Position<br>
> It did not compare the right values<br>
<br>
The first test hasn't been pushed yet you should merge this patch with<br>
the previous one and send it as a version 2.<br>
<br>
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