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<b><a class="bz_bug_link
bz_status_CLOSED bz_closed"
title="CLOSED FIXED - [bisected] piglit.spec.!opengl 3_2.layered-rendering.framebuffertexture fails"
href="https://bugs.freedesktop.org/show_bug.cgi?id=91670#c10">Comment # 10</a>
on <a class="bz_bug_link
bz_status_CLOSED bz_closed"
title="CLOSED FIXED - [bisected] piglit.spec.!opengl 3_2.layered-rendering.framebuffertexture fails"
href="https://bugs.freedesktop.org/show_bug.cgi?id=91670">bug 91670</a>
from <span class="vcard"><a class="email" href="mailto:t_arceri@yahoo.com.au" title="Timothy Arceri <t_arceri@yahoo.com.au>"> <span class="fn">Timothy Arceri</span></a>
</span></b>
<pre>(In reply to marius predut from <a href="show_bug.cgi?id=91670#c5">comment #5</a>)
<span class="quote">> This test needs to pass OpenGL3.3 conformance test.
> Open GL 3.3 reference document says:
> samples must be in the range zero to GL_MAX_TEXTURE_SIZE - 1.
> Open GL.4 clearly states:
> An INVALID_VALUE error is generated if samples is zero.</span >
Right later specs say that but the 4.5 reference page still says:
samples in the image and must be in the range zero to the value of
GL_MAX_SAMPLES minus one
These are just bugs in the reference document, no change is needed from what I
can see.
<span class="quote">>
> The fix is wrong, the defect needs to be reopen.</span >
I don't believe so.</pre>
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