<html>
<head>
<base href="https://bugs.freedesktop.org/" />
</head>
<body>
<p>
<div>
<b><a class="bz_bug_link
bz_status_CLOSED bz_closed"
title="CLOSED FIXED - [bisected] piglit.spec.!opengl 3_2.layered-rendering.framebuffertexture fails"
href="https://bugs.freedesktop.org/show_bug.cgi?id=91670#c6">Comment # 6</a>
on <a class="bz_bug_link
bz_status_CLOSED bz_closed"
title="CLOSED FIXED - [bisected] piglit.spec.!opengl 3_2.layered-rendering.framebuffertexture fails"
href="https://bugs.freedesktop.org/show_bug.cgi?id=91670">bug 91670</a>
from <span class="vcard"><a class="email" href="mailto:t_arceri@yahoo.com.au" title="Timothy Arceri <t_arceri@yahoo.com.au>"> <span class="fn">Timothy Arceri</span></a>
</span></b>
<pre>(In reply to marius predut from <a href="show_bug.cgi?id=91670#c5">comment #5</a>)
<span class="quote">> This test needs to pass OpenGL3.3 conformance test.</span >
Please point out the test that is failing to save others time.
<span class="quote">> Open GL 3.3 reference document says:
> samples must be in the range zero to GL_MAX_TEXTURE_SIZE - 1.</span >
By reference document do you mean the spec?
Can you point me to the exact section you took the above quote from, its a big
document.
All I can find in the OpenGL 3.3 spec from Section 3.8.6 (Multisample Textures)
is:
"if samples is greater than MAX_SAMPLES, then the error INVALID_VALUE is
generate"
As I understand it, it doesn't make sense to have samples = 0 and the spec
seems to have been reworded in a later revision to reflect this.
<span class="quote">> Open GL.4 clearly states:
> An INVALID_VALUE error is generated if samples is zero.
>
> The fix is wrong, the defect needs to be reopen.</span ></pre>
</div>
</p>
<hr>
<span>You are receiving this mail because:</span>
<ul>
<li>You are the QA Contact for the bug.</li>
<li>You are the assignee for the bug.</li>
</ul>
</body>
</html>