[Poppler-bugs] [Bug 10942] spurious horizontal stripes in color gradients
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Thu Jun 4 10:56:47 PDT 2009
http://bugs.freedesktop.org/show_bug.cgi?id=10942
--- Comment #25 from Albert Astals Cid <tsdgeos at terra.es> 2009-06-04 10:56:46 PST ---
You mean they fail with new patch or failed with old patch work with new one?
Both work on Splash BTW
Also
@@ -2751,12 +2763,13 @@ void Gfx::doRadialShFill(GfxRadialShading *shading) {
ya = y0 + sa * (y1 - y0);
ra = r0 + sa * (r1 - r0);
if (ta < t0) {
- shading->getColor(t0, &colorA);
+ tt = t0;
} else if (ta > t1) {
- shading->getColor(t1, &colorA);
+ tt = t1;
} else {
- shading->getColor(ta, &colorA);
+ tt = ta;
}
+ shading->getColor(tt, &colorA);
// fill the circles
while (ia < radialMaxSplits) {
looks like an unneeded change
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