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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW --- - pdfinfo/pdffonts cannot process >2GB files"
href="https://bugs.freedesktop.org/show_bug.cgi?id=44085#c26">Comment # 26</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW --- - pdfinfo/pdffonts cannot process >2GB files"
href="https://bugs.freedesktop.org/show_bug.cgi?id=44085">bug 44085</a>
from <span class="vcard"><a class="email" href="mailto:ajohnson@redneon.com" title="Adrian Johnson <ajohnson@redneon.com>"> <span class="fn">Adrian Johnson</span></a>
</span></b>
<pre>(In reply to <a href="show_bug.cgi?id=44085#c25">comment #25</a>)
<span class="quote">> 2. I think the better way to initialize the memory is to use the paperColor
> (which in pdftoppm is the same You're using: white) and use the existing
> Splash::clear function.
> This patch changes it and therefore should replace Your patch for it.</span >
I'm fairly certain that the initial color should make no difference when the
alpha is all zero. I tried changing the color in splash->clear in
SplashOutputDev::startPage and as long as the alpha is 0 there is no change in
the output. So why does changing the initial color in tilingPatternFill affect
the output?</pre>
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