<html>
<head>
<base href="https://bugs.freedesktop.org/" />
</head>
<body>
<p>
<div>
<b><a class="bz_bug_link
bz_status_NEW "
title="NEW --- - very slow render"
href="https://bugs.freedesktop.org/show_bug.cgi?id=64892#c14">Comment # 14</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW --- - very slow render"
href="https://bugs.freedesktop.org/show_bug.cgi?id=64892">bug 64892</a>
from <span class="vcard"><a class="email" href="mailto:Thomas.Freitag@alfa.de" title="Thomas Freitag <Thomas.Freitag@alfa.de>"> <span class="fn">Thomas Freitag</span></a>
</span></b>
<pre>(In reply to <a href="show_bug.cgi?id=64892#c10">comment #10</a>)
<span class="quote">> Are you hijacking a bug again?
>
> What does your patch have to do with this "very slow render" thing?</span >
nameX points to the fact that I forgot to call a "delete splash", that's
obviously correct. The second change he made (fallback if surface_width and
surface_height is too big instead of result_width and result_heigth) fits just
if we can use the new algorithm. If it still uses drawImage, we still have to
allocate the bigger bitmap. And because it's less likely that we run into this
fallback even with the new algorithm, we can think about it if we get a PDF
which fits to this case!
I'll upload a corrected patch (which also again reduces rendering time for the
PDF of this bug a little bit :-) )</pre>
</div>
</p>
<hr>
<span>You are receiving this mail because:</span>
<ul>
<li>You are the assignee for the bug.</li>
</ul>
</body>
</html>