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<b><a class="bz_bug_link
bz_status_REOPENED "
title="REOPENED --- - Add option to manually disable bilinear filtering"
href="https://bugs.freedesktop.org/show_bug.cgi?id=68360#c19">Comment # 19</a>
on <a class="bz_bug_link
bz_status_REOPENED "
title="REOPENED --- - Add option to manually disable bilinear filtering"
href="https://bugs.freedesktop.org/show_bug.cgi?id=68360">bug 68360</a>
from <span class="vcard"><a class="email" href="mailto:dr.hyder@gmail.com" title="Charles Hyder <dr.hyder@gmail.com>"> <span class="fn">Charles Hyder</span></a>
</span></b>
<pre>(In reply to <a href="show_bug.cgi?id=68360#c15">comment #15</a>)
<span class="quote">> Ok, sorry my bad, yes
> ./utils/pdftoppm -r 400 -png ~/page.pdf lolo
>
> Does hit the bilinear filtering path.</span >
Again, I don't really understand why raster graphics needs any bilinear
filtering since, as I wrote, the good old pixel mixing (I assume that's what
the old code used) is the natural way to go. Rendering vector graphics, again,
is a different matter, though.
<span class="quote">> So the new name of the bug +
> enhacement category should fix the thing for you and get the old behaviour.
>
> Now, are you guys interested in coding this feature? </span >
"Guys" is just myself.
<span class="quote">> Should be a matter of
> no more than 50 lines, basically a settter to SplashOutputDev, a setter to
> Splash, modifying isImageInterpolationRequired and making pdftoppm set that
> option if needed + the manpage change.</span >
I might. However, the issue is not very high on my personal priorities list
since I'm all set using the Poppler v 0.20 for now and unless Adobe releases an
update to their PDF spec such that the old Poppler code won't render it I won't
feel any pressure really.</pre>
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