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<b><a class="bz_bug_link
bz_status_REOPENED "
title="REOPENED --- - Add option to manually disable bilinear filtering"
href="https://bugs.freedesktop.org/show_bug.cgi?id=68360#c18">Comment # 18</a>
on <a class="bz_bug_link
bz_status_REOPENED "
title="REOPENED --- - Add option to manually disable bilinear filtering"
href="https://bugs.freedesktop.org/show_bug.cgi?id=68360">bug 68360</a>
from <span class="vcard"><a class="email" href="mailto:aacid@kde.org" title="Albert Astals Cid <aacid@kde.org>"> <span class="fn">Albert Astals Cid</span></a>
</span></b>
<pre>"What I think is causing unneeded smoothing at scale=1 is some bug in the
geometry calculations."
No, it is caused by the fact that it executes the new scaleImageYuXuBilinear
code instead of the old scaleImageYuXu
About the rest of the comment, no clue, i'm by far not a graphics expert.</pre>
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