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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW --- - Japanese text not rendered from a pdf"
href="https://bugs.freedesktop.org/show_bug.cgi?id=81746#c5">Comment # 5</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW --- - Japanese text not rendered from a pdf"
href="https://bugs.freedesktop.org/show_bug.cgi?id=81746">bug 81746</a>
from <span class="vcard"><a class="email" href="mailto:jehan@zemarmot.net" title="Jehan <jehan@zemarmot.net>"> <span class="fn">Jehan</span></a>
</span></b>
<pre>Well, you choose. But pkg-config won't ever break any existing script.
pkg-config has ever been just a *plus*, not a replacement. If someone don't
care and don't want to use pkg-config, this won't break anything existing
currently.
On the other hand, if someone would like to check for the package existence,
pkg-config is the cleaner and safer existing way. A lot of data packages use
pkg-config (checking my /usr/share/pkgconfig, I see: iso codes, GNOME themes,
udev, X Keyboard configuration data, Freedesktop common MIME db...). That's
just the best current way currently to link a program to a set of independent
data which could be anywhere in the system.
Also there is another advantage: it will allow also to manage versionning. If
you improve your encoding packages, add new ones, or fix existing, right now
there is no way for a third party to ensure to have the right versions. With
pkg-config, you could add dependencies based on versions.
In any case, I repeat: that won't break any existing stuff. That just adds a
.pc file in the datadir. If third party don't care, they just don't use it. The
existing script will still work. I know that in GIMP, I will care so that the
next Windows (or other) builds, the packager would not forget the package.</pre>
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