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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - pdftoppm shows black line artifacts with aaVector enabled"
href="https://bugs.freedesktop.org/show_bug.cgi?id=90570#c6">Comment # 6</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - pdftoppm shows black line artifacts with aaVector enabled"
href="https://bugs.freedesktop.org/show_bug.cgi?id=90570">bug 90570</a>
from <span class="vcard"><a class="email" href="mailto:williambader@hotmail.com" title="William Bader <williambader@hotmail.com>"> <span class="fn">William Bader</span></a>
</span></b>
<pre>Splash::gouraudTriangleShadedFill() in Splash.cc has a lot of tests to ensure
the processing order and an uncharacteristically large number of assertions.
Is it possible that the author of that procedure hit the bug in
SplashGouraudPattern::getParameterizedColor() + convertGfxColor() but thought
that the problem was in gouraudTriangleShadedFill() and discovered that forcing
a left-to-right processing order worked?
Are all of the swaps necessary for the algorithm, especially the swap of X
limits with the comment "FIXME I'm sure there is a more efficient way to check
this."?</pre>
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