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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - Strange splashRound behaviour that sometimes causes all white render on windows."
href="https://bugs.freedesktop.org/show_bug.cgi?id=91188#c1">Comment # 1</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - Strange splashRound behaviour that sometimes causes all white render on windows."
href="https://bugs.freedesktop.org/show_bug.cgi?id=91188">bug 91188</a>
from <span class="vcard"><a class="email" href="mailto:aacid@kde.org" title="Albert Astals Cid <aacid@kde.org>"> <span class="fn">Albert Astals Cid</span></a>
</span></b>
<pre>USE_FLOAT is a rather obscure define, is it really giving you any speed
improving over doubles?
Anyway i don't have a windows system nor know much modern assembler either, so
i'd like a confirmation from someone that either can confirm that this is
needed by running windows or knowing assembler before commiting the patch.</pre>
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