[pulseaudio-tickets] [PulseAudio] #844: Stuttering when using "Simultaneous output"

PulseAudio trac-noreply at tango.0pointer.de
Sat Mar 24 07:41:53 PDT 2012


#844: Stuttering when using "Simultaneous output"
------------------------+---------------------------------------------------
  Reporter:  quintesse  |       Owner:  lennart         
      Type:  defect     |      Status:  new             
 Milestone:             |   Component:  module-combine-*
Resolution:             |    Keywords:                  
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Changes (by davydm):

 * cc: davydm at gmail.com (added)


Comment:

 I'd love to know the status of this problem. I'm running Linux Mint 12
 here, with installed pulseaudio version 1:1.0-0ubuntu3.1, experiencing
 exactly this problem with games like World of Goo and Osmos, from the
 Humble Bundle.

 Leaving the volume control app open "fixes" the problem, but I saw mention
 at
 http://answerpot.com/showthread.php?838648-Audio+will+stutter+unless+Volume+Control+is+running
 of possible buffering or priority issues. I've bumped the pulseaudio
 process's nice as high as it can go -- as well as, just for chuckles,
 ionice. No change. If this is a buffering issue, is there some way I can
 get pulseaudio to run with these settings by default? I'm not seeing any
 downside to this solution -- in fact, if the volume control app "fixes"
 the issue whilst it's open, I'm curious to know why the daemon hasn't just
 been modified to run as it does when the volume control app is open? I
 can't be the only user pulling my hair out about this and I tend to use
 simultaneous output so I can switch, with hardware, between usb headphones
 and my desktop speakers (night/day time), so it's quite important to me,
 at least (:

 Let me know if there is any diagnostic I can run or any patches I can try.
 I am a programmer, but I would be the first to admit that I don't know the
 first thing about the PA code base or architecture.

-- 
Ticket URL: <http://pulseaudio.org/ticket/844#comment:2>
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