[pulseaudio-tickets] [Bug 94629] PulseAudio gets reliably killed upon a big number of client connections

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Mon Mar 21 08:45:43 UTC 2016


https://bugs.freedesktop.org/show_bug.cgi?id=94629

--- Comment #10 from Tanu Kaskinen <tanuk at iki.fi> ---
One more comment...

(In reply to Ahmed S. Darwish from comment #6)
> Excellent. So beside a policy patchset, we also need a "handling
> abusive clients" one .. there's still a very long way to go for
> proper containers support ;-)

I'm not sure what you mean by "proper", but having the possibility to cause a
DoS on the audio system doesn't seem hugely problematic to me. The goal of
hostile applications is rarely to only make the life of the user miserable. Of
course it would be nice to be able to prevent that, but even if we never fix
this, I don't expect there to be much trouble from security point of view. A
bigger problem is that legitimate use cases may bring the audio server down
(high cpu use can also be caused by a single stream with heavy processing).

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