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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW --- - Echo canclled sink is mono"
href="https://bugs.freedesktop.org/show_bug.cgi?id=62040#c2">Comment # 2</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW --- - Echo canclled sink is mono"
href="https://bugs.freedesktop.org/show_bug.cgi?id=62040">bug 62040</a>
from <span class="vcard"><a class="email" href="mailto:cloakable@fennec.org.uk" title="cloakable@fennec.org.uk">cloakable@fennec.org.uk</a>
</span></b>
<pre>Gaming! :)
Being able to get accurate position information from sound is pretty huge, and
voice comms in a co-operative game is pretty important; so echo cancellation is
important there. Can't have the game feeding back through the microphone, after
all.
(Possibly a growing use case too, now we have Steam on Linux.)</pre>
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