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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW --- - High latency in HTTP streaming"
href="https://bugs.freedesktop.org/show_bug.cgi?id=65703#c14">Comment # 14</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW --- - High latency in HTTP streaming"
href="https://bugs.freedesktop.org/show_bug.cgi?id=65703">bug 65703</a>
from <span class="vcard"><a class="email" href="mailto:arun@accosted.net" title="Arun Raghavan <arun@accosted.net>"> <span class="fn">Arun Raghavan</span></a>
</span></b>
<pre>There are a few points of latency in this. The first is in PulseAudio, there's
some in the network itself (but this is relatively low), and then there's some
in the UPnP client itself.
You could probably eliminate the client buffering (or at least make it
deterministic) by just opening the HTTP stream directly (look at
<a href="http://localhost:4714/">http://localhost:4714/</a>).
I am able to reproduce some large latency with this as well on my laptop, so
this eliminates both the network and the client to some extent, but is still in
the "few seconds" range, which is not that great.
Now the latency in PulseAudio is basically caused by points where we are
buffering data, so this should be something to look at.</pre>
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