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<b><a class="bz_bug_link
bz_status_RESOLVED bz_closed"
title="RESOLVED NOTABUG - Pulse audio NOT USED multithreading"
href="https://bugs.freedesktop.org/show_bug.cgi?id=90210#c2">Comment # 2</a>
on <a class="bz_bug_link
bz_status_RESOLVED bz_closed"
title="RESOLVED NOTABUG - Pulse audio NOT USED multithreading"
href="https://bugs.freedesktop.org/show_bug.cgi?id=90210">bug 90210</a>
from <span class="vcard"><a class="email" href="mailto:alessandro.ferri@icloud.com" title="Alessandro Ferri <alessandro.ferri@icloud.com>"> <span class="fn">Alessandro Ferri</span></a>
</span></b>
<pre>because when I perform the music streaming via Bluetooth with Bluez 5.23 with a
resample-method=src-sinc-medium-quality, CPU usage by PulseAudio remains high
and focused on a single core. Rightly as you made me realize is just only one
thread, correct?
For a best building on the raspberry Pi2, are fine the parameters that I use or
I'd better do more specific?
and if so, how and what?
(In reply to Tanu Kaskinen from <a href="show_bug.cgi?id=90210#c1">comment #1</a>)
<span class="quote">> Why do you expect that PulseAudio would use all cores?
>
> PulseAudio will have one main thread, plus one thread per sink and source.
> To get PulseAudio use four threads simultaneously, you'd have to have three
> devices in use simultaneously.</span ></pre>
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