Hi all,<br>
<br>
This is my first post to the list, so I'd like to thank you for a
great piece of software, I'm having lots of fun transfering audio
between audio cards, and also between computers. In regard to the later
I'm using module-tunnel-sink - but it seems not satisfactory to me,
considering that it means the audio passes two hops, one to the first
server and then another to the next. Another option that the
documentation refers to is using rtp, but that is basically similar
even if with different latency probably.<br>
<br>
Does anyone think that a way for the server to tell the client to
switch to another server would be a good idea? that would mean only one
hop and still allow changing the target on the fly, which is what one
would want if, like me, he has two computers in different rooms that he
wants to listen to the same music on, but *only when he is in the room*.<br clear="all"><br>Alon Levy<br>p.s. I'm having problems with the module-tunnel-sink as is but can't provide any useful information except for saying there is a problem :) more specifically, has anyone had success in transfering a client from a local (alsa) sink to a tunnel sink and back again? I fail at the "and back again" :( The application creating the sound is mplayer, and it just gets stuck at that point (I'm using padsp mplayer, not the mplayer pulse patch - so maybe the problem is in padsp?)
<br><br>