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<p>Please excuse the basic questions, but I am looking for some assistance.</p>
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<p>I'd like to use PulseAudio to stream high-quality, low-latency (50-100ms) audio from a PC to an Android device over a managed wireless network.  I have the server running on the PC, but am having trouble on the Android side.  I'm not an Android developer so I don't have the ability or knowledge to re-build the kernel, make custom configurations or anything like that.  Is there any other way that I can get PulseAudio on a device for testing and experimentation with the rest of my system? </p>
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<p>Related to this project, has anyone measured or estimated what the lowest end-to-end latency of this system could be, assuming all parts are optimized at both end of the signal chain?</p>
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<p>Thanks for your help.</p>
<p> - Dave </p>
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