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Hello there! <br>
<br>
My plan is to do record game sound of an OpenGL game at the same
time while I'm recording my microphones voice. If I try to do so
using pulse audio the sound will stutter after a few seconds. In [0]
they say it seems to be related to pulse audio - but still nobody
could solve the problem.<br>
<br>
What I did:<br>
<br>
<br>
"Create null outputs and connect them with loopback streams so the
game audio is sent to the speakers, but also combined with the
microphone and sent to SimpleScreenRecorder. This is what we want to
achieve:<br>
<br>
<p>To do this, run the following commands:</p>
<pre class="code">pactl load-module module-null-sink sink_name=duplex_out
pactl load-module module-null-sink sink_name=game_out
pactl load-module module-loopback source=game_out.monitor
pactl load-module module-loopback source=game_out.monitor sink=duplex_out
pactl load-module module-loopback sink=duplex_out</pre>
<p>Now you should open PulseAudio Volume Control and send the audio
from the game to the <u>second null output (game_out)</u>, and
set the audio source in SimpleScreenRecorder to the <u>first null
output (duplex_out)</u>. This should be done from the input page
- do not use PulseAudio Volume Control to change the audio source
for SimpleScreenRecorder because the change will be lost whenever
you pause and resume the recording."<br>
<b>Source</b>: [0]<br>
</p>
<p>Do you guys have any idea if this is a bug and if there's a known
workaround?<br>
</p>
<p>Many thanks in advance!<br>
Laurens<br>
</p>
<br>
[0] <a
href="http://www.maartenbaert.be/simplescreenrecorder/recording-game-audio/"
rel="nofollow"><a class="moz-txt-link-freetext" href="http://www.maartenbaert.be/simplescreenrecorder/recording-game-audio/">http://www.maartenbaert.be/simplescreenrecorder/recording-game-audio/</a></a><br>
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