[Spice-commits] server/display-channel.h server/display-channel-private.h

Jonathon Jongsma jjongsma at kemper.freedesktop.org
Mon Feb 6 22:19:20 UTC 2017


 server/display-channel-private.h |    6 +++++-
 server/display-channel.h         |    7 +++++++
 2 files changed, 12 insertions(+), 1 deletion(-)

New commits:
commit 11629023c47e499e53a63abb46dcd941775e068a
Author: Jonathon Jongsma <jjongsma at redhat.com>
Date:   Fri Jan 13 15:01:05 2017 -0600

    DisplayChannel: add documentation for Ring types
    
    The Surface and Display channels each have a 'current_list' Ring, and
    Surface also has a 'current' Ring. these names are confusing, so at
    minimum, add a comment indicating the type of object they hold. The
    DisplayChannel::current_list already had a comment, but it was
    incorrect.
    
    Signed-off-by: Jonathon Jongsma <jjongsma at redhat.com>
    Acked-by: Frediano Ziglio <fziglio at redhat.com>

diff --git a/server/display-channel-private.h b/server/display-channel-private.h
index afb28b6..a727ddb 100644
--- a/server/display-channel-private.h
+++ b/server/display-channel-private.h
@@ -41,7 +41,11 @@ struct DisplayChannelPrivate
     int enable_jpeg;
     int enable_zlib_glz_wrap;
 
-    Ring current_list; // of TreeItem
+    /* A ring of pending drawables for this DisplayChannel, regardless of which
+     * surface they're associated with. This list is mainly used to flush older
+     * drawables when we need to make room for new drawables.  The ring is
+     * maintained in order of age, the tail being the oldest drawable */
+    Ring current_list;
 
     uint32_t drawable_count;
     _Drawable drawables[NUM_DRAWABLES];
diff --git a/server/display-channel.h b/server/display-channel.h
index 497f911..3d4accf 100644
--- a/server/display-channel.h
+++ b/server/display-channel.h
@@ -162,7 +162,14 @@ typedef struct DrawContext {
 
 typedef struct RedSurface {
     uint32_t refs;
+    /* A Ring representing a hierarchical tree structure. This tree includes
+     * DrawItems, Containers, and Shadows. It is used to efficiently determine
+     * which drawables overlap, and to exclude regions of drawables that are
+     * obscured by other drawables */
     Ring current;
+    /* A ring of pending Drawables associated with this surface. This ring is
+     * actually used for drawing. The ring is maintained in order of age, the
+     * tail being the oldest drawable. */
     Ring current_list;
     DrawContext context;
 


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