[Spice-devel] 答复: Re: hi,everyone. anyone do spice client on mac os x?

Christophe Fergeau cfergeau at redhat.com
Thu Jan 5 04:24:38 PST 2012


On Thu, Jan 05, 2012 at 05:23:08PM +0800, wang.chun3 at zte.com.cn wrote:
> Hi, thank your help. I success to run spice client on mac os x. 

If you had to make some changes to the source code, it would be nice if you
could send them to the mailing list so that they can be reviewed, and
potentially integrated to the main spice code base if they improve the code
for all platforms. And this would mean less maintainance work you as well
:)

> 
> so, next step, i want to compile spice client on ipad2(ios), is it 
> unimpossible mission??
> 
> 1. spice client transplantation to ipad2, anyone have good idear?
> 
> 2. ipad(ios) can complie the spice like to mac os x? two os both based on 
> darwin.
> 
> 3. anyone can advice for it? thanks.

The way I'd approach this is to start with spice-gtk. It contains a standalone
spice-glib library which handles all the low-level SPICE communication, and
emits signals when stuff must be drawn. I'd hook this up with some new code
doing the actual drawing, handling input/output, ... using native Apple
APIs. I don't know much about iOS development so I have no idea if this is
workable or not, but this is the first approach I'd try were I to work on
such a port. If you try it, I'd be really interested in knowing how things
go.

Christophe
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