<div>Hi,
</div><div><span class="Apple-tab-span" style="white-space:pre"> </span>I use "gstaudio" to enable the audio output in android platform,</div><div><br></div><div><span class="Apple-tab-span" style="white-space:pre"> </span>but there is the sync issue with this approach, it looks like the pulse audio is </div><div><br></div><div><span class="Apple-tab-span" style="white-space:pre"> </span>the better choice.</div><div><br></div><div><span class="Apple-tab-span" style="white-space:pre"> </span>I research some pulse audio porting in android, some ugly problem looks like bellow which i think about :</div><div><br></div><div><span class="Apple-tab-span" style="white-space:pre"> </span>* much more device(driver) maybe can not used by PA, they implement with HAL layer with AudioFlinger</div><div><br></div><div><span class="Apple-tab-span" style="white-space: pre; "> </span>* can not use PA as the regular NDK app in NDK, this will be done by OEM in their device</div><div><br></div><div><span class="Apple-tab-span" style="white-space:pre"> </span>am i right ?</div>
<div><div><br></div><div>Thanks,</div><div><br></div><div>- Jojo</div><div><br></div></div>