[Swfdec] How to make swfdec playback audio on Windows?

seer xillion seerxillion at gmail.com
Fri Nov 14 01:28:13 PST 2008


Okay, I'd like to re-send you the file in zip format~
And before your replay, I'll do more experimentation.

Thanks ^_^

2008/11/14 Benjamin Otte <otte at gnome.org>

> On Fri, Nov 14, 2008 at 2:55 AM, seer xillion <seerxillion at gmail.com>
> wrote:
> > I am a freshman to Alsa and Pulse, how can I make swfdec playing with
> sounds
> > on Windows?
> >
> As I haven't ever looked at porting Swfdec to Windows and because I
> don't have an idea of what you want, I'm not exactly sure what the
> best way is.
> If you just want to get swfdec working with gtk on windows, then
> writing a swfdec_playback_windows.c file (as you tried) sounds like a
> good idea. Otherwise you probably want to write a libswfdec-windows th
>
> > I've tried to modify the file "swfdec_playback_alsa.c" and let it write
> the
> > audio samples to a PCM file.
> >
> > This will indeed write the audio samples to a file, even if not having
> the
> > "Play" button being clicked.
> >
> As you sent a rar file, which my Ubuntu box couldn't open, I couldn't
> look at what you did, please use a zip file next time. But I guess
> that writing to a file will not stop, because you haven't set it up as
> a non-blocking file, which is what the alsa backend does: immediately
> fill the audio buffer and refill it whenever it's not full anymore.
>
> Cheers,
> Benjamin
>
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