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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW --- - Touch events dropped after multiple touchpoints hit at once"
href="https://bugs.freedesktop.org/show_bug.cgi?id=67563#c5">Comment # 5</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW --- - Touch events dropped after multiple touchpoints hit at once"
href="https://bugs.freedesktop.org/show_bug.cgi?id=67563">bug 67563</a>
from <span class="vcard"><a class="email" href="mailto:neil@linux.intel.com" title="Neil Roberts <neil@linux.intel.com>"> <span class="fn">Neil Roberts</span></a>
</span></b>
<pre>I think this bug is caused by the patch in <a class="bz_bug_link
bz_status_RESOLVED bz_closed"
title="RESOLVED FIXED - [bug] wl_touch::down event has wrong coordinates"
href="show_bug.cgi?id=51909">bug 51909</a>. As you can see from the
last section of Rusty's evtest log, it is getting multiple touch up events
in-between SYN events. After that patch the touch up events are only flushed
once the SYN event is received. However the evdev_device struct only keeps
track of a single pending EVDEV_ABSOLUTE_MT_UP event so the earlier touch up
event gets overridden by the second one and so it never gets emitted.
I can reliably replicate the bug by removing my fingers at the same time. If I
revert the patch from that bug it seems to fix the problem.
Maybe we could fix this bug without breaking <a class="bz_bug_link
bz_status_RESOLVED bz_closed"
title="RESOLVED FIXED - [bug] wl_touch::down event has wrong coordinates"
href="show_bug.cgi?id=51909">bug 51909</a> by setting the pending
sync flag whenever we get a slot event as well?</pre>
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