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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW --- - Child windows of fullscreen windows appear behind the fullscreen window in Xwayland"
href="https://bugs.freedesktop.org/show_bug.cgi?id=69443#c4">Comment # 4</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW --- - Child windows of fullscreen windows appear behind the fullscreen window in Xwayland"
href="https://bugs.freedesktop.org/show_bug.cgi?id=69443">bug 69443</a>
from <span class="vcard"><a class="email" href="mailto:daniel@fooishbar.org" title="Daniel Stone <daniel@fooishbar.org>"> <span class="fn">Daniel Stone</span></a>
</span></b>
<pre>(In reply to <a href="show_bug.cgi?id=69443#c3">comment #3</a>)
<span class="quote">> Created <span class=""><a href="attachment.cgi?id=88703" name="attach_88703" title="shell: Ensure transient surfaces are included in the layer of their parent (updated)">attachment 88703</a> <a href="attachment.cgi?id=88703&action=edit" title="shell: Ensure transient surfaces are included in the layer of their parent (updated)">[details]</a></span> <a href='page.cgi?id=splinter.html&bug=69443&attachment=88703'>[review]</a> [review]
> shell: Ensure transient surfaces are included in the layer of their parent
> (updated)
>
> Updated to use weston_view_geometry_dirty() instead of
> weston_surface_damage().</span >
This should track the layer the transient-for (parent) surface is in, rather
than unconditionally slamming all transients into the fullscreen layer. Else
fullscreen windows would be obscured by transients of non-fullscreen windows.</pre>
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