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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW --- - Touching tooltip activates weston desktop-shell launcher icons"
href="https://bugs.freedesktop.org/show_bug.cgi?id=78207#c2">Comment # 2</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW --- - Touching tooltip activates weston desktop-shell launcher icons"
href="https://bugs.freedesktop.org/show_bug.cgi?id=78207">bug 78207</a>
from <span class="vcard"><a class="email" href="mailto:conselvan2@gmail.com" title="Ander Conselvan de Oliveira <conselvan2@gmail.com>"> <span class="fn">Ander Conselvan de Oliveira</span></a>
</span></b>
<pre>(In reply to <a href="show_bug.cgi?id=78207#c1">comment #1</a>)
<span class="quote">> almost seems like a feature to me ;)... we'll see what everyone else thinks.</span >
This is a bit more complicated. The tooltip is implemented as a subsurface, and
the code in toytoolkit doesn't handle input from subsurfaces correctly. When a
touch event for the tooltip is received, it is processed as if it were an event
on the top panel. So depending on what part of the tooltip you touch, a
different launcher is activated.
I sent a patch to the mailing list that solves this problem by ignoring input
on the tooltip. I'll work on fixing the input handling later.</pre>
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