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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW --- - Touching tooltip activates weston desktop-shell launcher icons"
href="https://bugs.freedesktop.org/show_bug.cgi?id=78207#c3">Comment # 3</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW --- - Touching tooltip activates weston desktop-shell launcher icons"
href="https://bugs.freedesktop.org/show_bug.cgi?id=78207">bug 78207</a>
from <span class="vcard"><a class="email" href="mailto:ppaalanen@gmail.com" title="Pekka Paalanen <ppaalanen@gmail.com>"> <span class="fn">Pekka Paalanen</span></a>
</span></b>
<pre>Well, a tooltip should not be a sub-surface at all, it was never meant for
that.
Usually, overlaid sub-surfaces have their input region set to empty, which
means picking goes right through to what is beneath.
However, this case is special, because the parent surface (panel) is not a
xdg_shell surface, so it cannot use the normal explicit tooltip mechanism. But
that is also a good thing, because it allows you to use a sub-surface for
implementing panel's tooltips, and the shell plugin could know to ignore the
sub-surfaces of the panel explicitly. This is what I would see as the
appropriate solution, *if* you want clicks/touches on the panel tooltip to be
handled or ignored instead of go through.
Note, that setting the input region to empty for a sub-surface that is used as
a tooltip might not be right, as I'm not sure if a user expects the surface
picking to go through the tooltip.</pre>
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