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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW --- - multiple monitor fullscreen images incorrect position/scale"
href="https://bugs.freedesktop.org/show_bug.cgi?id=78585#c11">Comment # 11</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW --- - multiple monitor fullscreen images incorrect position/scale"
href="https://bugs.freedesktop.org/show_bug.cgi?id=78585">bug 78585</a>
from <span class="vcard"><a class="email" href="mailto:rqsmith@gmail.com" title="Ryan Smith <rqsmith@gmail.com>"> <span class="fn">Ryan Smith</span></a>
</span></b>
<pre>Created <span class=""><a href="attachment.cgi?id=98928" name="attach_98928" title="x11 backend starting fullscreen at 720p configuring for 800x600">attachment 98928</a> <a href="attachment.cgi?id=98928&action=edit" title="x11 backend starting fullscreen at 720p configuring for 800x600">[details]</a></span>
x11 backend starting fullscreen at 720p configuring for 800x600
In this log I configure the game is already configured to run at 720p which is
the same resolution of each of the configured monitors for the x11 backend. At
720p the game fits the screen. When I configure the resolution to 800x600 it
does not scale and places the image on the first monitor. There is not
bleedover to the second monitor in this case.
I will attach another log where I restart the game at this resolution and
scaling is then off.</pre>
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