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<th>Priority</th>
<td>medium
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<tr>
<th>Bug ID</th>
<td><a class="bz_bug_link
bz_status_NEW "
title="NEW --- - RFE: support transformation of axes to match device orientation"
href="https://bugs.freedesktop.org/show_bug.cgi?id=79106">79106</a>
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<th>Assignee</th>
<td>wayland-bugs@lists.freedesktop.org
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<th>Summary</th>
<td>RFE: support transformation of axes to match device orientation
</td>
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<th>Severity</th>
<td>enhancement
</td>
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<th>Classification</th>
<td>Unclassified
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<th>OS</th>
<td>All
</td>
</tr>
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<th>Reporter</th>
<td>peter.hutterer@who-t.net
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<th>Hardware</th>
<td>Other
</td>
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<th>Status</th>
<td>NEW
</td>
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<th>Version</th>
<td>unspecified
</td>
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<th>Component</th>
<td>libinput
</td>
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<th>Product</th>
<td>Wayland
</td>
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<pre>On Fri, May 23, 2014 at 01:43:10AM +0200, Carlos Garnacho wrote:
[...]
<span class="quote">> And I should add, IMO it would make sense to relate axes together and be
> able to set/apply a transformation matrix on those, it would be nice to
> get tilt to match device orientation (eg. left-handed modes).</span >
could be encoded into libinput's general behaviour, i.e. automatically orient
that tilt is relative to the device's origin, etc.</pre>
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