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            <b><a class="bz_bug_link 
          bz_status_NEW "
   title="NEW --- - subsurfaces: crash when destroying nested subsurfaces"
   href="https://bugs.freedesktop.org/show_bug.cgi?id=79684#c7">Comment # 7</a>
              on <a class="bz_bug_link 
          bz_status_NEW "
   title="NEW --- - subsurfaces: crash when destroying nested subsurfaces"
   href="https://bugs.freedesktop.org/show_bug.cgi?id=79684">bug 79684</a>
              from <span class="vcard"><a class="email" href="mailto:stu_dby@126.com" title="Boyan Ding <stu_dby@126.com>"> <span class="fn">Boyan Ding</span></a>
</span></b>
        <pre>Created <span class=""><a href="attachment.cgi?id=100804" name="attach_100804" title="A simpler program that can control the depth of nested surfaces">attachment 100804</a> <a href="attachment.cgi?id=100804&action=edit" title="A simpler program that can control the depth of nested surfaces">[details]</a></span>
A simpler program that can control the depth of nested surfaces

Here is a program similar to the original one but produces considerably less
subsurfaces, and can control the nesting depth.

with the same flags specified above

./subsurfaces [nesting depth]

weston will crash when depth>=2 on my machine.</pre>
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