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      <base href="https://bugs.freedesktop.org/" />
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    <body><span class="vcard"><a class="email" href="mailto:ppaalanen@gmail.com" title="Pekka Paalanen <ppaalanen@gmail.com>"> <span class="fn">Pekka Paalanen</span></a>
</span> changed
              <a class="bz_bug_link 
          bz_status_RESOLVED  bz_closed"
   title="RESOLVED NOTABUG - cant run egl/gles2 applications on weston"
   href="https://bugs.freedesktop.org/show_bug.cgi?id=80546">bug 80546</a>
        <br>
             <table border="1" cellspacing="0" cellpadding="8">
          <tr>
            <th>What</th>
            <th>Removed</th>
            <th>Added</th>
          </tr>

         <tr>
           <td style="text-align:right;">Status</td>
           <td>NEW
           </td>
           <td>RESOLVED
           </td>
         </tr>

         <tr>
           <td style="text-align:right;">Resolution</td>
           <td>---
           </td>
           <td>NOTABUG
           </td>
         </tr></table>
      <p>
        <div>
            <b><a class="bz_bug_link 
          bz_status_RESOLVED  bz_closed"
   title="RESOLVED NOTABUG - cant run egl/gles2 applications on weston"
   href="https://bugs.freedesktop.org/show_bug.cgi?id=80546#c1">Comment # 1</a>
              on <a class="bz_bug_link 
          bz_status_RESOLVED  bz_closed"
   title="RESOLVED NOTABUG - cant run egl/gles2 applications on weston"
   href="https://bugs.freedesktop.org/show_bug.cgi?id=80546">bug 80546</a>
              from <span class="vcard"><a class="email" href="mailto:ppaalanen@gmail.com" title="Pekka Paalanen <ppaalanen@gmail.com>"> <span class="fn">Pekka Paalanen</span></a>
</span></b>
        <pre><span class="quote">> GL renderer: Gallium 0.4 on llvmpipe (LLVM 3.4, 128 bits)</span >

Your Weston is using a software GL-renderer. That means it makes no sense to
expose EGL Wayland extension which is for hardware accelerated graphics.

We simply do not even try to transparently support the case where an
application would be rendering with hardware, but the compositor is using
software compositing.

You can still run EGL/GLESv2 applications, if you build Mesa with
--enable-gallium-egl and let the apps use egl_gallium.so with a software GL
backend (softpipe or llvmpipe).

So, this is not a bug.</pre>
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