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<th>Priority</th>
<td>medium
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<th>Bug ID</th>
<td><a class="bz_bug_link
bz_status_NEW "
title="NEW --- - Weston calls eglCreateImageKHR/eglDestroyImageKHR every frame"
href="https://bugs.freedesktop.org/show_bug.cgi?id=84117">84117</a>
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<th>Assignee</th>
<td>wayland-bugs@lists.freedesktop.org
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<th>Summary</th>
<td>Weston calls eglCreateImageKHR/eglDestroyImageKHR every frame
</td>
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<th>Severity</th>
<td>normal
</td>
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<th>Classification</th>
<td>Unclassified
</td>
</tr>
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<th>OS</th>
<td>Linux (All)
</td>
</tr>
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<th>Reporter</th>
<td>sjwlaoda@163.com
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<th>Hardware</th>
<td>ARM
</td>
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<th>Status</th>
<td>NEW
</td>
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<th>Version</th>
<td>1.5.0
</td>
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<th>Component</th>
<td>weston
</td>
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<th>Product</th>
<td>Wayland
</td>
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<pre>Hi
I find that weston calls eglCreateImageKHR/eglDestroyImageKHR every frame when
it uses OpenGL ES acceleration. This may hurt performance a lot.
Compared to other compositors, like enlightenment, it only calls
eglCreateImageKHR once when a client application starts up, and doesn't call it
again except client application has window dimension changes.
Can you help fix it?</pre>
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