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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - EGL/GBM: Make it possible to share buffers from compositor to clients"
href="https://bugs.freedesktop.org/show_bug.cgi?id=49002#c2">Comment # 2</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - EGL/GBM: Make it possible to share buffers from compositor to clients"
href="https://bugs.freedesktop.org/show_bug.cgi?id=49002">bug 49002</a>
from <span class="vcard"><a class="email" href="mailto:daniel@fooishbar.org" title="Daniel Stone <daniel@fooishbar.org>"> <span class="fn">Daniel Stone</span></a>
</span></b>
<pre>EGL implementations can already send a wl_surface along to the server, but then
we need a way to indicate to gbm that a particular surface is (or isn't) a
scanout candidate. gbm can then arbitrate buffer allocations itself. This is
quite complex, but with this simple API addition, all hidden inside the
implementation:
gbm_surface_set_scanout_candidate(struct gbm_surface *surface, bool scanout)</pre>
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