<html>
<head>
<base href="https://bugs.freedesktop.org/" />
</head>
<body>
<p>
<div>
<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - protocol: Reporting damage in surface coordinates doesn't work with EGL"
href="https://bugs.freedesktop.org/show_bug.cgi?id=78190#c14">Comment # 14</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - protocol: Reporting damage in surface coordinates doesn't work with EGL"
href="https://bugs.freedesktop.org/show_bug.cgi?id=78190">bug 78190</a>
from <span class="vcard"><a class="email" href="mailto:jason@jlekstrand.net" title="Jason Ekstrand <jason@jlekstrand.net>"> <span class="fn">Jason Ekstrand</span></a>
</span></b>
<pre>I was under the impression that we had a pile of unfixable
never-going-to-bee-patched EGL implementations floating around that we needed
to work around. If that's not a huge issue than adding a buffer_damage request
is fine</pre>
</div>
</p>
<hr>
<span>You are receiving this mail because:</span>
<ul>
<li>You are the assignee for the bug.</li>
</ul>
</body>
</html>