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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - weston crashes while quitting, when in software rendering mode."
href="https://bugs.freedesktop.org/show_bug.cgi?id=81314#c1">Comment # 1</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - weston crashes while quitting, when in software rendering mode."
href="https://bugs.freedesktop.org/show_bug.cgi?id=81314">bug 81314</a>
from <span class="vcard"><a class="email" href="mailto:derekf@osg.samsung.com" title="Derek Foreman <derekf@osg.samsung.com>"> <span class="fn">Derek Foreman</span></a>
</span></b>
<pre>This bug still exists, I've posted a potential fix on the mailing list
<a href="http://lists.freedesktop.org/archives/wayland-devel/2014-December/019003.html">http://lists.freedesktop.org/archives/wayland-devel/2014-December/019003.html</a>
The root cause is that the X11 event handler is processed in the middle of
frame repaint just a few lines before the animations are updated. So if the
x11 event handler destroys the output, the processing of animation events
fails.
LIBGL_ALWAYS_SOFTWARE=1 appears to be a red herring, though it may influence
timing.</pre>
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