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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - Wrong (ultra tiny/small) cursor size on HiDPI screen"
href="https://bugzilla.gnome.org/show_bug.cgi?id=744932#c84">Comment # 84</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - Wrong (ultra tiny/small) cursor size on HiDPI screen"
href="https://bugzilla.gnome.org/show_bug.cgi?id=744932">bug 744932</a>
from <span class="vcard"><a href="page.cgi?id=describeuser.html&login=jadahl%40gmail.com" title="Jonas Ådahl <jadahl@gmail.com>"> <span class="fn">Jonas Ådahl</span></a>
</span></b>
<pre>Created <span class=""><a href="attachment.cgi?id=309540&action=diff" name="attach_309540" title="MetaCursorRenderer: Rely on update_cursor for redrawing">attachment 309540</a> <a href="attachment.cgi?id=309540&action=edit" title="MetaCursorRenderer: Rely on update_cursor for redrawing">[details]</a></span> <a href='review?bug=744932&attachment=309540'>[review]</a>
MetaCursorRenderer: Rely on update_cursor for redrawing
Calling queue_redraw() in _force_update() is not needed because
update_cursor() will do this when needed, i.e. when switching between
hardware cursor and texture cursor, or when drawing with texture cursor.
There is also no need to force _native_force_update() because
update_cursor() will cover this as well when needed. When not changing
cursor but only the gbm_bo, the "dirty" boolean on the gbm_bo will
trigger a redraw.</pre>
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