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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - Wrong (ultra tiny/small) cursor size on HiDPI screen"
href="https://bugzilla.gnome.org/show_bug.cgi?id=744932#c137">Comment # 137</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - Wrong (ultra tiny/small) cursor size on HiDPI screen"
href="https://bugzilla.gnome.org/show_bug.cgi?id=744932">bug 744932</a>
from <span class="vcard"><a href="page.cgi?id=describeuser.html&login=jadahl%40gmail.com" title="Jonas Ådahl <jadahl@gmail.com>"> <span class="fn">Jonas Ådahl</span></a>
</span></b>
<pre>(In reply to Owen Taylor from <a href="show_bug.cgi?id=744932#c133">comment #133</a>)
<span class="quote">> Review of <span class=""><a href="attachment.cgi?id=310989&action=diff" name="attach_310989" title="wayland: Introduce XWayland surface role">attachment 310989</a> <a href="attachment.cgi?id=310989&action=edit" title="wayland: Introduce XWayland surface role">[details]</a></span> <a href='review?bug=744932&attachment=310989'>[review]</a> [review]:
>
> I agree that this commit doesn't change behavior. The comment however, makes
> no sense to me - when I try to work out in detail why putting Xwayland
> windows through this code path prevens initial black flashes, I fail.
>
> ::: src/wayland/meta-wayland-surface.c
> @@ +551,3 @@
> + * complying with the frame callback specification is that XWayland
> will not
> + * post any damage until after we map the surface actor, and we would
> + * initially draw the inital content (usually black).
>
> So, let's consider the case of an undecorated window - which is the simple
> case that in classic X apps can get right without any flashing. The app
> does, for example:
>
> Set window background to none
> MapWindow
> draw to an offscreen pixmap
> CopyArea to the window
>
> This doesn't flash in the X composited case because of "backfilling" - the
> newly allocated pixmap backing the window is filled in with a copy of that
> area of the root window, so it's "transparent". (The window's shadow might
> show up before it's contents, however.)
>
> [ Note: GTK+ 3 with the extended frame sync protocol and mutter gets this
> entirely right and waits for the app to be done before showing the window,
> instead of counting on backfilling - but we can assume that GTK+ 3 apps will
> be native Wayland ]
>
> This sequence is inevitably prone to flashing on Xwayland because we can't
> do the backfilling and there is nothing in the X protocol to know when the
> app is "finished drawing"
>
> So how does it matter whether we send frame callbacks:
>
> - After the window is drawn
> - After the next frame after we receive the commit with the damage is drawn
>
> I can't see how it would, since we *only* can receive these commits after
> the X server has attached a buffer - and at this point we should already
> have mapped and be drawing the window.</span >
The initial few buffers (haven't counted) XWayland attaches are black (maybe
not GTK+ 3 X11 windows, they were not part of my test cases). Since XWayland
throttles buffer attaching using wl_surface_frame (it wont attach a new buffer
before receiving a frame callback), by waiting with replying with initial frame
callbacks until we have mapped, we will effectively stop XWayland from
attaching non-black buffers until we have already mapped and drawn the window
already.
The non-change is to continue replying to wl_surface_frame even though the
surface is not drawn so that XWayland can continue updating the content (to
actual content) before we actually start to draw the window.</pre>
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