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<b><a class="bz_bug_link
bz_status_REOPENED "
title="REOPENED - Protocol: wl_buffer.release is racy"
href="https://bugs.freedesktop.org/show_bug.cgi?id=75303#c10">Comment # 10</a>
on <a class="bz_bug_link
bz_status_REOPENED "
title="REOPENED - Protocol: wl_buffer.release is racy"
href="https://bugs.freedesktop.org/show_bug.cgi?id=75303">bug 75303</a>
from <span class="vcard"><a class="email" href="mailto:jadahl@gmail.com" title="Jonas Ådahl <jadahl@gmail.com>"> <span class="fn">Jonas Ådahl</span></a>
</span></b>
<pre>(In reply to Pekka Paalanen from <a href="show_bug.cgi?id=75303#c9">comment #9</a>)
<span class="quote">> (In reply to Jonas Ådahl from <a href="show_bug.cgi?id=75303#c8">comment #8</a>)
> > Ok, yes I see it now.(In reply to Pekka Paalanen from <a href="show_bug.cgi?id=75303#c7">comment #7</a>)
> > (In reply to Pekka Paalanen from <a href="show_bug.cgi?id=75303#c5">comment #5</a>)
> > > Client side reference counting, that is, for every committed attach there
> > > will be a release, seems like the preferred solution to me at the moment.
> >
> > How do you expect the client to get the new semantics (one release per
> > commit) or do you mean to change it for everyone?
>
> For everyone, yes.
>
> I would hope that attaching the same wl_buffer to multiple surfaces is rare
> enough that we can get away with it. Committing the same wl_buffer to a
> surface before waiting for a release or a frame callback is I hope equally
> rare. (If you wait for frame callback, you're probably going to draw, so
> using a busy buffer is a mistake to begin with. If you wait for a release,
> there is no race.)
>
> Since you cannot get the wl_buffer out of EGL, EGL should never hit a case
> where the client-side reference count would be more than one.
>
> Also judging by krh's comment, it was probably expected to work in refcount
> manner to begin with, we (probably just me) just screwed up the spec and
> Weston.
>
> Bumping the wl_surface version for this is IMO a backup plan, in case we
> can't just change the semantics for everyone.
>
> For now, this is a quite theoretical race, which is why I think we can solve
> this now. With Presentation queueing that would change, so this must be
> solved before queueing can get further.</span >
Reading between the lines in the description, one could assume only one surface
was considered, since it only talks about that scenario, so I agree it should
be a reasonable change to do.
The only issue would be that it's hard for the client (especially EGL) to know
when it can rely on the multi-surface case to work properly, especially if it's
not possible to get the version of the bound (wl_surface) proxy (or the newest
version supported by the server). I experimented once with implementing a
"wl_version" interface to solve a similar issue (request version information
from the server given an existing object) without needing to change any client
API, but feels a bit hacky to need to do such a roundtrip.</pre>
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