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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - MOUSE_WHEEL_CLICK_ANGLE gets ignored?"
href="https://bugs.freedesktop.org/show_bug.cgi?id=92772#c2">Comment # 2</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - MOUSE_WHEEL_CLICK_ANGLE gets ignored?"
href="https://bugs.freedesktop.org/show_bug.cgi?id=92772">bug 92772</a>
from <span class="vcard"><a class="email" href="mailto:peter.eszlari@gmail.com" title="peter.eszlari@gmail.com">peter.eszlari@gmail.com</a>
</span></b>
<pre>(In reply to Peter Hutterer from <a href="show_bug.cgi?id=92772#c1">comment #1</a>)
<span class="quote">> run libinput-debug-events and check what the output values are when you move
> the wheel. Are they still 15?</span >
No, that works, the correct value is applied.
<span class="quote">> Setting it to -1 means the wheel is mounted the wrong way round, and only
> moves 1 degree per click. That's... unlikely.</span >
"-1" was just an example, as I said:
"I tried multiple postive and negative values, with no noticeable effect."
<span class="quote">> If you want to increase the scroll speed of the wheel, you should do this in
> the respective toolkit settings.</span >
Even without changing it for every toolkit (which is also annoying, obviously
there should be a central place to set this), one should be able to notice a
difference. Which I do for dolphin (it's always slow, but that seems to be the
case because qt5/kde5 doesn't support libinput at the moment). For chrome or
evince I see no difference.</pre>
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