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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - warnings when starting drag from GtkEntries"
href="https://bugzilla.gnome.org/show_bug.cgi?id=748763#c16">Comment # 16</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - warnings when starting drag from GtkEntries"
href="https://bugzilla.gnome.org/show_bug.cgi?id=748763">bug 748763</a>
from <span class="vcard"><a href="page.cgi?id=describeuser.html&login=mclasen%40redhat.com" title="Matthias Clasen <mclasen@redhat.com>"> <span class="fn">Matthias Clasen</span></a>
</span></b>
<pre>Created <span class=""><a href="attachment.cgi?id=316594&action=diff" name="attach_316594" title="dnd: Fix some issues with dnd icons under Wayland">attachment 316594</a> <a href="attachment.cgi?id=316594&action=edit" title="dnd: Fix some issues with dnd icons under Wayland">[details]</a></span> <a href='review?bug=748763&attachment=316594'>[review]</a>
dnd: Fix some issues with dnd icons under Wayland
The hardcoded window hack that we use under Wayland
can't withstand the drag widget getting destroyed
and recreated. So, avoid doing that when possible.
Even with this fix, there are still situations where
we will destroy the drag surface prematurely (e.g.
when setting first a drag icon, and then replacing
it with a widget).</pre>
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