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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - Add Tap-to-click finger to button mapping support"
href="https://bugs.freedesktop.org/show_bug.cgi?id=93531#c1">Comment # 1</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - Add Tap-to-click finger to button mapping support"
href="https://bugs.freedesktop.org/show_bug.cgi?id=93531">bug 93531</a>
from <span class="vcard"><a class="email" href="mailto:daniel@fooishbar.org" title="Daniel Stone <daniel@fooishbar.org>"> <span class="fn">Daniel Stone</span></a>
</span></b>
<pre>(In reply to Gennady Uraltsev from <a href="show_bug.cgi?id=93531#c0">comment #0</a>)
<span class="quote">> For quite many years the default (with synaptics) was
>
> 1 finger -> left mouse
> 2 finger -> middle mouse
> 3 finger -> right mouse</span >
This is not actually true, as from xf86-input-synaptics/src/synaptics.c (and my
muscle memory):
tapButton1 = priv->has_left ? 0 : 1;
tapButton2 = priv->has_left ? 0 : 3;
tapButton3 = priv->has_left ? 0 : 2;
In X11 parlance, 1 is left, 2 is middle and 3 is right, so the X11/synaptics
behaviour is exactly the same as you describe with libinput.</pre>
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