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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - memory leak"
href="https://bugzilla.gnome.org/show_bug.cgi?id=761312#c21">Comment # 21</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - memory leak"
href="https://bugzilla.gnome.org/show_bug.cgi?id=761312">bug 761312</a>
from <span class="vcard"><a href="page.cgi?id=describeuser.html&login=jadahl%40gmail.com" title="Jonas Ådahl <jadahl@gmail.com>"> <span class="fn">Jonas Ådahl</span></a>
</span></b>
<pre>I'd assume I can't touch a texture until after swapping. In any way, if a
commit replaces a buffer before the swap, the previous buffer should be
released immediately anyway, and the new buffer should be the one that is drawn
the coming frame.
And I also assume you can't release a buffer that is drawn using a hw-plane
until after a flip. If the flow is commit -> draw -> flip -> commit, I assume
we can release such buffers on the second commit, but if its commit -> draw ->
commit -> flip, we'd need to wait with releasing until after the flip. But I
guess that won't happen since we always flip directy after drawing (?).</pre>
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