[PATCH weston 2/4 v2] Add animation helper functions for consistency.

Kristian Høgsberg hoegsberg at gmail.com
Thu Jun 7 14:25:36 PDT 2012


On Thu, Jun 07, 2012 at 11:03:31AM -0600, Scott Moreau wrote:
> This patch introduces two additional functions:
> 
> weston_animation_init() - Initializes an animation and sets the frame handler.
> weston_animation_exists() - Checks if an animation is in any list.
> ---
> 
> The animation should be initialized consistently so weston_animation_exists()
> always works.

Makes sense, but let's add a typedef for the function pointer.
Kristian

>  src/compositor.c |   20 +++++++++++++--
>  src/compositor.h |   69 ++++++++++++++++++++++++++++++++---------------------
>  src/util.c       |    4 +-
>  3 files changed, 61 insertions(+), 32 deletions(-)
> 
> diff --git a/src/compositor.c b/src/compositor.c
> index 9110d4c..323ff83 100644
> --- a/src/compositor.c
> +++ b/src/compositor.c
> @@ -981,6 +981,21 @@ fade_frame(struct weston_animation *animation,
>  }
>  
>  WL_EXPORT void
> +weston_animation_init(struct weston_animation *animation,
> +			void (*frame)(struct weston_animation *animation,
> +			struct weston_output *output, uint32_t msecs))
> +{
> +	animation->frame = frame;
> +	wl_list_init(&animation->link);
> +}
> +
> +WL_EXPORT int
> +weston_animation_exists(struct weston_animation *animation)
> +{
> +	return wl_list_empty(&animation->link) ? 0 : 1;
> +}
> +
> +WL_EXPORT void
>  weston_animation_run(struct weston_compositor *compositor,
>  			struct weston_output *output,
>  			struct weston_animation *animation)
> @@ -1204,7 +1219,7 @@ weston_compositor_fade(struct weston_compositor *compositor, float tint)
>  	}
>  
>  	weston_surface_damage(compositor->fade.surface);
> -	if (wl_list_empty(&compositor->fade.animation.link))
> +	if (!weston_animation_exists(&compositor->fade.animation))
>  		weston_animation_run(compositor, NULL,
>  					&compositor->fade.animation);
>  }
> @@ -3004,8 +3019,7 @@ weston_compositor_init(struct weston_compositor *ec,
>  	wl_list_init(&ec->button_binding_list);
>  	wl_list_init(&ec->axis_binding_list);
>  	weston_spring_init(&ec->fade.spring, 30.0, 1.0, 1.0);
> -	ec->fade.animation.frame = fade_frame;
> -	wl_list_init(&ec->fade.animation.link);
> +	weston_animation_init(&ec->fade.animation, fade_frame);
>  
>  	weston_layer_init(&ec->fade_layer, &ec->layer_list);
>  	weston_layer_init(&ec->cursor_layer, &ec->fade_layer.link);
> diff --git a/src/compositor.h b/src/compositor.h
> index 30cb7bb..9c5e79f 100644
> --- a/src/compositor.h
> +++ b/src/compositor.h
> @@ -94,18 +94,6 @@ struct weston_border {
>  	int32_t left, right, top, bottom;
>  };
>  
> -enum {
> -	ZOOM_POINTER,
> -	ZOOM_TEXT_CURSOR
> -};
> -
> -struct weston_output_zoom {
> -	int active;
> -	float increment;
> -	float level;
> -	float trans_x, trans_y;
> -};
> -
>  /* bit compatible with drm definitions. */
>  enum dpms_enum {
>  	WESTON_DPMS_ON,
> @@ -122,6 +110,42 @@ struct weston_read_pixels {
>  	struct wl_list link;
>  };
>  
> +struct weston_animation {
> +	void (*frame)(struct weston_animation *animation,
> +		      struct weston_output *output, uint32_t msecs);
> +	struct wl_list link;
> +};
> +
> +struct weston_spring {
> +	double k;
> +	double friction;
> +	double current;
> +	double target;
> +	double previous;
> +	uint32_t timestamp;
> +};
> +
> +enum {
> +	ZOOM_FOCUS_POINTER,
> +	ZOOM_FOCUS_TEXT
> +};
> +
> +struct weston_output_zoom {
> +	int active;
> +	uint32_t type;
> +	float increment;
> +	float level;
> +	float max_level;
> +	wl_fixed_t fx, fy;
> +	float trans_x, trans_y;
> +	struct {
> +		struct weston_animation z;
> +	} animation;
> +	struct {
> +		struct weston_spring z;
> +	} spring;
> +};
> +
>  struct weston_output {
>  	uint32_t id;
>  
> @@ -231,21 +255,6 @@ struct weston_shader {
>  	GLint opaque_uniform;
>  };
>  
> -struct weston_animation {
> -	void (*frame)(struct weston_animation *animation,
> -		      struct weston_output *output, uint32_t msecs);
> -	struct wl_list link;
> -};
> -
> -struct weston_spring {
> -	double k;
> -	double friction;
> -	double current;
> -	double target;
> -	double previous;
> -	uint32_t timestamp;
> -};
> -
>  enum {
>  	WESTON_COMPOSITOR_ACTIVE,
>  	WESTON_COMPOSITOR_IDLE,		/* shell->unlock called on activity */
> @@ -535,6 +544,12 @@ void
>  weston_compositor_update_drag_surfaces(struct weston_compositor *compositor);
>  
>  void
> +weston_animation_init(struct weston_animation *animation,
> +			void (*frame)(struct weston_animation *animation,
> +			struct weston_output *output, uint32_t msecs));
> +int
> +weston_animation_exists(struct weston_animation *animation);
> +void
>  weston_animation_run(struct weston_compositor *compositor,
>  				struct weston_output *output,
>  				struct weston_animation *animation);
> diff --git a/src/util.c b/src/util.c
> index 23cf222..c93a0f5 100644
> --- a/src/util.c
> +++ b/src/util.c
> @@ -181,7 +181,7 @@ weston_zoom_run(struct weston_surface *surface, GLfloat start, GLfloat stop,
>  	weston_spring_init(&zoom->spring, 200.0, 0.0, 1.0);
>  	zoom->spring.friction = 700;
>  	zoom->spring.timestamp = weston_compositor_get_time();
> -	zoom->animation.frame = weston_zoom_frame;
> +	weston_animation_init(&zoom->animation, weston_zoom_frame);
>  	weston_zoom_frame(&zoom->animation, NULL, zoom->spring.timestamp);
>  
>  	zoom->listener.notify = handle_zoom_surface_destroy;
> @@ -502,7 +502,7 @@ weston_fade_run(struct weston_surface *surface,
>  	weston_spring_init(&fade->spring, 200.0, 0, 1.0);
>  	fade->spring.friction = 700;
>  	fade->spring.timestamp = weston_compositor_get_time();
> -	fade->animation.frame = weston_fade_frame;
> +	weston_animation_init(&fade->animation, weston_fade_frame);
>  	weston_fade_frame(&fade->animation, NULL, fade->spring.timestamp);
>  
>  	fade->listener.notify = handle_fade_surface_destroy;
> -- 
> 1.7.7.6
> 
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