[PATCH 0/5] Cursor surfaces and animated cursors
Ander Conselvan de Oliveira
ander.conselvan.de.oliveira at intel.com
Fri Jun 15 07:27:31 PDT 2012
Hi,
This series adds the protocol for a client to make a surface created
by it the current pointer surface. That way it is possible to get
frame callbacks on this surface and use it to implement animated
cursors.
I'm not particularly sure about the description about the hotspot on
the protocol. In what coordinate space should those values be in? I
guess the hotspot should be in surface coordinates, but then wouldn't
it be mandatory to transform the pointer if the surface is transformed?
Thanks,
Ander
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1.7.4.1
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