Wayland on Embedded
abhijitpotnis at gmail.com
Tue May 8 04:32:31 PDT 2012
On Tue, May 8, 2012 at 3:54 PM, Pekka Paalanen <ppaalanen at gmail.com> wrote:
> On Tue, 8 May 2012 15:34:58 +0530
> Abhijit Potnis <abhijitpotnis at gmail.com> wrote:
> > Hello ,
> > I am trying to run Wayland on an ARM based board over X, just as we run
> > Wayland/Weston on a x86 Linux Desktop Machine. I doubt if compiling
> > and its dependencies for ARM platform and building Weston so as to run on
> > X11 back-end would work. Or do I have to write a new back-end for Weston.
> > How do I go about this ?
> there is very little point in running Wayland on top of X, unless you
> are developing or simply curious. What is your aim?
"Proprietary driver restriction" for running Wayland on the HW, so running
it on top of X.
> If you can get a GL ES 2 context by EGL on X on your platform, then I
> guess it could work.
Yes, this might be possible. But
> If your system does not use Mesa for 3D drivers,
> then you won't get GL support for Wayland clients.
The System does not use Mesa for 3D drivers, so I guess there won't be any
GL support for Wayland Clients. So is it a dead end, or some Wayland
clients might still work ?
> The only way to know is to try.
I will try running the board with Mesa (no HW acceleration ) and then run
Wayland on top of X.
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