[PATCH weston 2/5] evdev: Add event process dispatching

Peter Hutterer peter.hutterer at who-t.net
Tue May 15 03:58:28 PDT 2012


On Thu, May 10, 2012 at 10:59:17PM +0100, Daniel Stone wrote:
> Hi,
> 
> On 10 May 2012 22:11, Kristian Høgsberg <hoegsberg at gmail.com> wrote:
> > I agree that we need to get evdev a little more under control, but I
> > was thinking that we'd be able to decide up front that a device is a
> > touchpad, a mouse a keyboard or such.  In evdev_configure_device()
> > we'd decide what it is and just set a 'process' function pointer in
> > evdev_input_device and all then events just go to that one handler.
> 
> Nah, you can't really decide up front.  X forces that on us and it's
> caused us no end of trouble with keyboards that have blingy little
> extra bits on them (or just entire trackpads), weird mice, etc.  Not
> to mention if you ever want to do mouse keys for accessibility.

I agree. The best you can do is annotate a devices as "sends pointer
events", "sends keyboard events" etc, and unrelated to that as "relative
device", "absolute device", "absolute device in relative mode", etc.
 
Cheers,
  Peter


More information about the wayland-devel mailing list